It started as collection of ingame improvements for my favorite game: Dota 2


Info

Release: May 2017
Clients: ESL, SAP, Valve, Blast & more
Team:
Jonathan Liebig, Matt Doak, Amy Soetopo

Overview

I co-founded Layerth in 2017 with Jonathan Liebig as we shared a common vision for how dynamic overlays can elevate a broadcast.

Since then, we have expanded our software package beyond just ingame improvements.

Our products include:

  • Mantle - a custom graphics playout system

  • Stylus - a telestrator app built for remote broadcasting

  • Tether - an overlay distribution platform

Broadcast · UI/UX · Game State Integration

To read more about exactly what we do at Layerth, check out our awesome website:


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Dota 2 Tooltips - Extension

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