I’m Aleks — a designer, programmer and esports broadcast enthusiast who's always looking for new ways to help players understand and enjoy the games they love.
I've spent most of my career building tools for esports productions,
but lately I've been focusing on UI design in games.
When I’m not in front of the screen, I’m probably hiking somewhere in the Estonian forests or bogs.
Favorite Tools
Grid line notebook and a uni-ball pen
Sublime Text
Figma
Photoshop*
Chrome Dev Tools
*When it’s not acting up
Résumé
⬤ 2017 - now layerth
⬤ 2016 - 2017 Moonduck Studios
⬤ 2013 - 2016 DotaCinema
⬤ 2011 - 2013 Pixel Laboratories